Shadowcatch

Facts & Figures

Format: Acoustic 3D Video Game
Game Developer: Lenz Baumann
Lead Designer: Eileen Rüegg
Lead Programmer: Alex Rynkowski
Animation: Alvaleia Thorson
Sounddesign: Maurizius Staerkle-Drux
Production company: Maxdrux GmbH

Story

Sneak up on a mythical beast, entice it with music, and steal its soul. Whoever wants to catch a shadow must be able to listen in order to see. So play your songs with care and drift along the echo of the night! Shadowcatch is a 3D video game in which acoustic interaction plays a primary role. It creates the space for silence and music for which we have been longing.